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Performing Technology
User Content and the New Digital Media
This book covers design strategies for rich media environments that incorporate user-generated, locative content. Chapters cover areas such as choreography, virtual worlds, music performance, network music and computer games.
This book covers design strategies for rich media environments that incorporate user-generated, locative content. Chapters cover areas such as choreography, virtual worlds, music performance, network music and computer games.
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This product has multiple variants. The options may be chosen on the product page